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Pokemon blue download code
Pokemon blue download code










pokemon blue download code

#POKEMON BLUE DOWNLOAD CODE FULL#

As the battles triggered by surfing up and down the coast of Cinnabar Island are drawn from this table, the player can, accordingly, expect to encounter anything from rare or legendary Pokémon to MissingNo., 'M, and glitched Trainers at impossibly high levels.įor a full list of which characters generate which encounters, refer to this chart on Bulbapedia.Ī well-known consequence of encountering MissingNo. The characters that make up the player's name are thus treated as encounter data, but these don't always correspond to valid Pokémon IDs. As a result, flying directly from Viridian to Cinnabar after watching the old man's demonstration results in the player's name remaining in the encounter table. Because Cinnabar lacks encounter data, entering the map does not cause the encounter table to repopulate. The combination of these two quirks is where things start to fall apart.

pokemon blue download code

As soon as the player enters an area with wild Pokémon encounters, this table will be repopulated, so this little programming sleight-of-hand normally has no effect on the game. In order to preserve the player's moniker, their original name is stored into the wild Pokémon encounter table for the duration of the battle, then copied back over once the demo ends. Secondly, during the Pokémon-catching demonstration in Viridian City, the player's name is changed to "OLD MAN". As such, encounter data from the player's previous location remains in memory without being overwritten. However, because Cinnabar Island has no Pokémon encounter data, entering the map doesn't cause the table to update. This table is normally repopulated each time a player enters an area containing wild Pokémon. This means they attempt to generate encounters from the wild Pokémon encounter table, a list of Pokémon defined for each map. However, the land/water border tiles on Cinnabar Island are unusual in that they behave like grass tiles. The reasons for this curiosity are twofold:įirst off, land/water border tiles are normally programmed to function like water tiles, and thus generate encounters with wild water Pokémon. Of all of the MissingNo, 30 have cries whose base, pitch, and length are set to 0: Used to display wild Pokémon in the Pokémon Tower before obtaining the Silph Scope. Used to display the sprite of the Aerodactyl fossil in Pewter City's Museum. Used to display the sprite of the Kabutops fossil in Pewter City's Museum. Out of all of the instances of MissingNo., 36 of them use interpret garbage data when displaying a sprite, and due to the abnormally large size of this garbled graphic, viewing it causes the player's Hall of Fame data to become corrupted. It's also the only instance of ゴースト (Ghost) in the ROM, as Spirits are always referred to in-game as ゆうれい (Yuurei). Despite its graphic being used, this name text isn't normally visible, even during the battle. As mentioned in the Sprites section below, the graphic is used during the encounter with the ghost in the Pokémon Tower. However, in the Japanese games 38 of the entries use the name Ketsuban, with the final blank entry instead using the name ゴースト (Ghost) and the Pokémon Tower ghost sprite. In the localized versions Red and Blue, there are 39 instances of the string "MissingNo.", each used by an empty entry in the internal index table. Known in Japanese as けつばん ("Ketsuban", literally "Missing Number"), this placeholder is used to fill the empty entries in the Pokémon ID list.












Pokemon blue download code